|I started to notice this game was gonna be very short and easy compared to the first one... If there's really only 3 seals to collect and that map of Sequin Land covers every area in the game... |
The first labyrinth was expectedly easy. It had the monkey transformation (which has much better controls now), and I think I got all the magic jams in the level. You need magic jams in addition to gems in order to buy all higher level magic powers.
The 2nd level wasn't actually a proper labyrinth.. It has you exploring a desert with lots of bottomless pits, and a fairly complex network of caves... Before going here though, the characters back in town hint you towards going to see the mayor who is currently near the lighthouse at the beginning of the game... He gives you the deed to the town and tells you to give it to the arms baron, which is the same person who has the next seal I need. On the way to finding the arms baron in the desert, you can find a genie fountain with the elephant transformation, as well as a powerup for the monkey that lets you fly/charge horizontally from any wall, AND after another loop around or so I also found the elephant powerup which lets you stomp. both of these give you access to various treasures with either gems or magic jams.
The arms baron gives you the 2nd seal in exchange for beating the "battle tower" which is located on the opposite side of the desert... Here's where I noticed the game's difficulty is starting to pick up. I'm actually having to use my magic a lot more now.
At some point after getting the 2nd seal, I ran into Rottytops's brothers, who want me to get them a coffee with a rotten egg in exchange for telling me where the 3rd seal is. Not much hints to go on now, but I went back to re-explore the forest with my new powerups, and found the ingredients for coffee there pretty easily. Sky back in town helped me make the coffee and gave me a rotten egg... Then I went to explore the Mermaid Beach, and gave the coffee to the zombies to gain access to the 2nd labyrinth.
This place has weird puzzles involving eyeball statues that can be changed to one of 4 directions or changed to opened/closed, which changes the doorway exits in some way... I got stuck after collecting 4 keys and finding a locked door that I'm unable to use a key on for some reason...