|Now 100% completed. I actually did some of the backtracking collection at the burnout stage of my last edible high session, and didn't enjoy it all that much... I still think it'd be great to replay this game while high, but just the main game, never mind 100% completing it again.|
Those challenges were fun, but kind of annoying to play after a while. There were a few more combat challenges where you needed a high combo for gold, and it mixed it up by not letting you use dodging, or not letting you use abilities, or a maze of rooms and you have to get to the end quick enough... The most fun/weird challenge was the one where you have to throw a chicken through a platforming course and get it to the end.
Some of these hidden paths are ridiculously hard to find. Technically there are no walk through wall paths, but there is stuff like a tiny path that only opens up with a timed switch on another screen... and most of the high up areas that you can't normally jump to, but doesn't look cleared out on the map yet, there's usually some way to get up there involving the wall fly abilities... I was not able to find all the orbs or chests without a guide, even after getting the chicken fly ability.
Overall this playthrough took 14.5 hours