|Started playing this on Wii U. It starts off a bit slow, especially if you're talking to every NPC in town and trying to find all the sidequests/extras before moving on...|
But the game suddenly gets really good at the first "real" level. The platforming physics are fun and the various combat moves you learn throughout the game also double as agility moves that add to the platforming mechanics.
This game has a dual-world mechanic similar to LttP, with portals that seemlessly transition you between worlds. The game makes good use of this in platforming situations.
I also like how there doesn't seem to be anything like breakable/fake walls that are indistinguishable from normal walls. at least not so far. the level/map design is very fair about showing you all of the possible paths to take.