Log Post #6 of 14
Log Post #6 | From: warpio | Posted: 11/08/2017 04:22:00 PMUpdated: 3/15/2018 11:48:50 PM
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World 7: Meta Knightmare Ultra
That cool knight's reappeared! Defeat foes to store power, then touch the screen to use abilities!. He trains as he journeys...
So this is like Milky Way Wishes mixed with Meta Knights Revenge... World 6, which was Dream Land 1 mixed with Meta Knight's Revenge and this are both 5 star difficulty.
oh wait... you actually play as Meta Knight in this? This is something I wasn't spoiled on at all wow...
Actually it's more of a Zelda 1 style inventory this time... with limited quantities of every ability on the touch screen.
I think this is... yeah, going through the Spring Breeze levels as Meta Knight.
The abilities also seem to require your sword lemonade meter to go up.. oh okay, the numbers aren't the quantity, they're the cost in sword lemonade power to use them. that makes sense.
This mode is really cute... of course meta knight's permanent sword and way more fast/acrobatic version of kirby's movement... this is basically super easy mode... but they made easy fun. making fun easy games that are full of artistic charm like this takes a ton of talent.
of course I'm going inside the moon... there's no food during the fall down, just a 1up. this mode goes way light on the healing items since you have heal ability.
That whole Spring Breeze as Meta Knight segment was Stage 1 of 5 in Meta Knightmare Ultra.
Between each stage, a really pretty starry sky save point room, with the same kind of save points as ones in Great Cave Offensive.
Stage 2 is Dyna Blade as Meta Knight.
There are split paths in the early part of Dyna Blade... but I think they're as simple as "go in the more out of the way path for better rewards" rather than the "where do I go next, where's the next thing I need to collect" feel of Great Cave Offensive (and come to think of it, I think Great Cave Offensive mirrors Dream Land 2 in its more collectable-focused and more seemingly connected nature of Kirby games (which continued with the amazing mirror, canvas games, epic yarn, etc..
I think the main thing about this that is supposed to make up for Meta Knight being OP, is that your progress doesn't save mid-world like it does when playing as Kirby.
The third part of stage 2 is quite confusing actually... do all the doors just lead backwards?
obviously the point of these isn't to explore, you already did that as Kirby. Meta Knight is for going fast through the levels. I haven't even been attempting to get good times yet cuz again sure I'll take an excuse to play it again later.
Stage 3 is The Great Cave Offensive as Meta Knight. Without needing to search for treasures you can skip large parts of this and get through it very quickly.
Stage 4 is Revenge of Meta Knight as Meta Knight... The bosses in this stage are where Meta Knight's special touch screen abilities definitely help a lot.
Stage 5 is Milky Way Wishes as Meta Knight, but without the world map and copy essences. The one bit of new content is when you get to the end of Milky Way Wishes, and Meta Knight wishes to fight the strongest warrior in the galaxy... it's a boss fight against Dark Meta Knight. It was really easy due to having enough points saved up to use a few heals.
Finished Meta Knightmare Ultra in 55 minutes. I can definitely see myself wanting to play this again and try to get a better time.