|First playthrough log part 2|
Currently I'm just at the start of Area 2... 8.7% item completion, 35 Metroids remaining, and 2 hours played so far.
I just found out that doing charged ice beam shots makes enemies stay frozen for longer. I got up those slippery walls by freezing a flying enemy just as it was swooping down at me, and used it as a platform.
Went a different way instead, and found another Aeion ability room.
Some of these enemy groups are pretty tough when they gang up on you.
Died again... I'm still having trouble dodging it.
There, got the Spring Ball. This is mostly just a time-saving ability, since you can easily bomb jump in this game... but who knows it might be required for some things.