|Surface backtracking post-Spider Ball|
The latter half of Area 1 was where I actually started dying a few times... up until there the game feels easy.
And a couple other paths along another cliff to the west... all of them I can't get through yet.
Just noticed, missile tanks in this game only expand your missile capacity by 3, instead of 5...
Right now I'm at 57 missiles, 2 energy tanks.
okay... back to Area 1.
Area 1 continued
Putting those 3 metroids I had into the gate, made a mark appear on the map where the 4th one is...
Yeah, I was pretty sure that was it cuz I saw the larva shell there already, but thought I might've missed a new ability somewhere, but nope... getting up to that ledge basically requires you to keep jumping and shooting down to refreeze the enemy while breaking enough blocks above to be able to jump and grab the ledge... that's pretty tough, especially for a thing that is required to progress...
Took the elevator down further into the subterranean cave, to Area 2.
Need to kill 8 Metroids to lower the poison water again.
Guess I'll stop here for now.
This game is better than I was expecting... It's very refreshing to actually get STUCK on the earliest parts of a Metroid game.