This area is kind of weird, all this chozo imagery all over the place... but isn't this the space pirate ship? Why do the space pirates have all this chozo stuff?
Completing this test also made the 3 unknown items turn into the space jump, the gravity suit, and the plasma beam... Samus's power suit is now almost at 100% full capabilities, with the exception of the power bombs that are still being hidden away by the space pirates somewhere. I guess all of these items were part of the full powered suit originally created by the Chozo, which is why the X parasite gained all of these abilities when it absorbed the power suit in Metroid 4. Originally, these items weren't introduced until Metroid 2 and 3, but since ZM added this new expanded story segment, it shows that Samus already had all of these abilities at the end of Metroid 1.
The area is now permanently under security lockup, but Samus can now go through screw attack walls and other stuff instead to get around. This whole area has now become much more open.
I've gone to all of the obvious places on the map, but I'm pretty sure there's a lot more I could find from exploring this ship... I haven't even found the way back to the other sections of Zebes yet... but for now I may as well beat the last boss on this high session and see what completion % I got.
that boss was decently challenging, but again goes down way too quickly on normal mode.
I copied the file to another slot in order to check out what the New Game+ is like.
I still gotta go back to my high playthrough files in Super, Fusion, and this game and attempt to 100% it while high. I'll do that eventually.