Log Post #3 of 7
Log Post #3 | From: warpio | Posted: 5/25/2017 02:15:00 PMUpdated: 11/21/2017 08:25:36 PM
|full high playthrough log part 2|
Lower Norfair has some weird plant-like tentacles I gotta blast through with missiles... usually seeing this kind of thing means... yep miniboss time
Ridley's ship has landed...
It's very easy to find the items that are on the blue path, since the map already gives away where they are, but the hidden green paths are very sneaky.
Ridley is kinda tough to dodge, but on normal mode he goes down very quickly with some super missiles... psh, "normal" mode in this game is more like easy mode.. easy mode in this must be even more pathetic.
I guess I'm done with Ridley's Lair.
- Norfair 3 -
Then, a morphball booster shot me up all the way back to upper Norfair and into a new green area. I think I'm probably getting close to the screw attack...
In Metroid 1, getting the screw attack is where the game takes a major turn to the point where Samus goes from being in constant danger and fighting for her life against an onslaught of tough enemies, to being an overpowered tank that just ignores everything in her path and storms through to the end of the game.
more Norfair exploration...
used a chozo statue to get back to full health, and then went back to that left vertical green area which is all submerged in lava, and by now I had enough full energy tanks to make it through without dying.
I also found another green area where it looked like you needed to come back with the space jump to get the super missile, but instead I managed to get it with some tricky timing with laying a morphball bomb and then doing a shinespark.. I recall this game having way cooler shinespark puzzles than Super Metroid.
Went back to check out Crateria and Chozo Ruins... but it seems there's still nothing else I can do here for now. Everything seems to require either power bombs or space jump or gravity suit..