Log Post #16 of 22
Log Post #16 | From: warpio | Posted: 4/01/2017 12:42:00 PMUpdated: 11/21/2017 08:25:36 PM
|Reading the guide for the Summers/Dalaam section now... it seems that I'm not yet finished the "6th melody" chapter of the game. I stopped at getting the rabbit key. I recall the enemies in the game are getting much harder now, and it expects you to use your teleport ability often in order to stock up on items from all the different shops.|
Stopped at page 79 in the guide for now and resume playing
- Dalaam part 2 -
Now at level 51, 42, 42, and 36
Actually the enemies in this Dalaam cave aren't hard at all.. the franklin badge helps a lot, but even without that, the amount of healing capabilities that Ness and Poo have now, and the sheer power that my party has overall, makes these enemies a joke. I explored the whole cave, falling down all the holes...
6th sanctuary boss is quite appropriate... thunder and storm.. two demons interlocked in a yin yang. It was actually kinda tough.. but I managed to beat it in one try with everyone alive, by using good strategy. PSI Freeze is legit.
Sanctuary 6 is on a cloud, hanging on the edge of the floating island...
Ness had a short vision of seeing his mother when she was young. Ness's sound stone recorded the melody of the Pink Cloud.
I just intuitively guessed that the next place you're supposed to go from here is across the ocean, from the port town Toto.. an NPC in Summers earlier said:
Are you from Eagleland? If you like adventure, this isn't your kind of place. You should travel across the sea to Scaraba from Toto, the port town.This one npc in Toto is acting like he's discovered the big revelation that "dinosaurs existed"...
The captain gets seasick for a bit.. is surprised that us kids are okay. and then he sees the prince from Dalaam, and realizes we must be serious adventurers...
The kraken attacks the ship the same way a normal enemy sprite would attack you on the field. That boss battle is actually way hard... even though I leveled up a lot in Dalaam... I stayed at the expensive hotel again... Summers really is a tourist trap.. the hotel isn't any better than the cheaper ones.. and the newspaper guy only says "today is the same as yesterday."
Jeff fixed a new weapon, the Double Beam... it's not much of an upgrade at all. Tried the kraken battle again but brought a teddy bear with me this time. It's still really tough. it deals tons of damage to the whole team constantly... the bear didn't even help... I beat it just by sheer force, barely surviving with rolling HP healing tactics.
I also helped in battle. I threw my slippers at the beast. maybe you didn't notice.This next town is hilarious... it reminds me of Gerudo town too.
- Scaraba -
Did you come from Toto? There's a scary monster in the sea. Did you beat him, or did you escaoe? Either way, you are fantastic!Some guy sitting on a building, under a rope:
I'm doing this as a hobby. Isn't it cool? I recently made a friend. He used to be a dungeon maker. and now he's a dungeon man. would you like to meet him?...Yes
All righty then, I'll give you the key so that you can enter him. Oh no... I don't have it! I must have lost it somewhere. I'm sorry, I don't worry about small things.
Oh, be careful where you walk. It's filthy. A chubby kid did his business out here somewhere.
Bought a crystal charm for Paula... and a piggy nose... it lets you search for magic truffles when you wear it.
Stayed at the hotel... the clerk warned me about scorpions...
The Scaraba Papyrus news:
Kraken, the evil sea monster, now gone forever!
Exploring the desert area to the south...
Oh wow, I first-striked a red bird enemy and autokilled it, and it gave me 20k exp.. was that just a lucky find?
Found a hint guy...
After you've made all the necessary preparations, go to the pyramid. In front of the pyramid, as the writing on the hieroglyph told, step on the round stone plates in front of the sphinx, and draw a star. That was really too much info to give out as a hint, wasn't it?Oh.. so that's what the weird numerical hint in the hieroglyphs was about.
A sphinx is talking to me...
Warriors, enter now. Search for the Hawk eye.
Found an exit to the pyramid that lead to across the water.. now I can go south of Scaraba to the next area.
Suddenly some strange bald person flies down on a tornado...
We finally meet, Prince Poo. The stars foretold that I would meet you here... so now it's time to show you the way of Starstorm... For a while, you must live far away from your friends and live with me.Poo had to go off on a training mission. My party is now back to 3. Poo and Ness both have teleport, and Paula has long distance telepathy, so it's not like it'll be hard for them to meet up again.
Talked to a random npc here and got a key to the northwest dungeon man tower.
Welcome, you are inside my body.lol... a junction with present enemies to the right... a billboard says
... Brick Road
My statistics show about 70% of hte people go to the right first.If you go left instead, there's a phone, an ATM, a hospital... a bench that works just like a hotel...
The billboards in this dungeon man maze are all hilarious. This place is more like a town due to how all the enemies are basically not a threat (same enemies as way back in Fourside), and the billboards are like the NPCs that I'm autistically searching out and talking to all of them so I don't miss anything...
Knocked on a bathroom door...
I wonder why I'm in this rest room right here. Just who ami I? What is life all about?...Oh I'm sorry. Did I make you nervous? I'm not dangerous. Don't worry.lol the sign at the end of this dead end junction wing:
There is a useful item at the dead-end after you make quite a long walk.and near a treasure chest at a junction:
Items that are easy to get to are usually disappointing.opened the chest, it contained $5.
There's so many good items here I can't carry them all with Poo not around... this is totally on purpose lol...
3rd floor just has enemy exhibits... they are locked away in another elevation of land so you can't fight them, and the floor itself is very easy to navigate.
Both 2nd and 3rd floor have holes you can't get to yet.
Found Brick Road's head in the wall... it's that same guy with the funky mustache Jeff met in Winters way back at that Threed/Winters section.
Dr. Andonuts finally made me a dungeon man. If you want, I'll come with you guys for a while.
Fell down the return hole, which takes you down through the holes on the 3rd and 2nd floor, back to the beginning... oh wow... that sign at the beginning of the dungeon that said "Keep this sign in mind", that sign was how I knew that I was close to the entrance... it's like the dungeon designer knew that a lot of this dungeon looked the same, so he put that sign there to get you to know where the entrance is.
After you exit the dungeon, the dungeon man joins your party and follows you around... Ah dang.. at first it looked like dungeon man would be a lot of help... but then it turns out you can't take him south to the next area anyway cuz of the trees in the way.
A scary place called Deep Darkness is on the other side of the river.He says it's impossible to cross this bottomless swamp without a submarine.
Went all the way back through the dungeon man maze to get the submarine from him, used the submarine to go through the giant swamp and arrived at a jungle swamp island called Deep Darkness...