|omg... this is brilliant, how they blend linear platforming stages into the open world design... like when I fell off this rail platform course,where I willingly turned on the laser rings in order to collect stuff... and that made me fall off and land in a lower section of the world, which is also new content so like why not. or if I want I could avoid the checkpoint and kill myself so I respawn where I can retry that platforming segment.|
oh... and I confirmed that respawning in exchange for coins DOES let you keep the collectibles you got before you died... so really there's not much of a punishment system as long as you keep collecting more coins than you are spending on respawns... it's a really neat way to balance the difficulty
this statue transformation is dope... I'm stoned as hell and can't stop laughing at how awesome this game is... when you put on the sunglasses it's like tanooki vision, but you can only run and destroy stuff with the sunglasses off...
Screenshots dump part 2