|ugh, this game is the epitome of "NES hard". the controls are very finnicky, and it makes you do these crazy mid-jump turns that cost you a life if you aren't precise enough... The gameplay itself is fun, it seems like it would be amazing with more modern controls.. and that alone is enough to make me want to beat it.|
I got to like level 4 (there's 11 levels total). It's fine for the first few levels. Then it ramps up at level 4, with jumps where you have to turn in mid-air very precisely, or else you die. But at least you restart right where you died and with all the tail parts you've collected.
But then... right at the end of level 4 there's this bullshit where anvils drop on you, and you can't possibly see them coming. some of them come right when you get close, so you have to wait for them to drop, and some of them come when you get under them, so you have to not wait... if you get hit by an anvil, you lose ALL of your tail parts, and have to go back to find more enemies to eat.
I also tried the genesis version, which has updated graphics and different bonus levels, but otherwise seems exactly the same... made it to world 5... now there's disappearing/reappearing flying carpet platforms, and just trying to figure out where they are in perspective costs a bunch of lives... okay fuck it, this game is not worth my time. gonna watch a playthrough of the NES version and then call it quits on this.
wow, the later levels get ridiculous.. with slippery slope platforms and rolling balls and feet to dodge all at the same time... the last level you just have to kill a foot while dodging rolling balls, and then you get in a spaceship, the end.