|I wasn't expecting a pipe to lead to another hub room... this place looks like one of those classic Mario Bros sewer levels, with pipes everywhere and stuff... found a hidden toad here that gave me a secret star, and also spotted an opening way high up in the wall that I have no idea how to get to...|
The inner tower area had the chandelier secret sand slide, and the paintings and music room here lead to courses 10, 8, and 9... the sewer room had courses 6, 7, and the next bowser course (the entrance to which is actually a 3d model of a SMB1 fortress)...
I nearly 100%'d course 6, a swimming reef level.. but I have no idea how to get the "X Marks the Spot" star.
Course 7, the desert/pyramid level... has angry sun enemies.. they just slowly move around on the ground and act like fire enemies.. I wasn't able to beat Koopa the Quick here, but I did get the coin stars and a couple others.
Course 8, is kind of a forest level with kirby music... it has a giant hollow tree you can climb up and there's a bunch of coins/stars hidden up there... it's very straightforward, I was able to 100% clear this course easily.
Course 9 is the dreaded musical madness course... it looks like a Mario Galaxy level, with random stuff floating around everywhere... but with no gravity physics and SM64's controls this level is a nightmare... I wasn't able to get any stars here yet.
Course 10 is a pretty neat ice mountain level. I wasn't able to explore much of it but I got a couple stars there at least. it seems a bit confusing to get around, and easy to get killed in, but still a lot more fair than the music level.