|Did some vaping and played through Freezeezy Peak and Gobi's Valley... the only 2 levels where you have to go back to them after getting an ability in the other level|
Beak-bombing all those annoying snowmen on their hats is so satisfying... then as I was running low on feathers I went ontop of the giant snowman and got the 2 jiggies that were just sitting there out in the open.
These levels with flight pads in them... there's like no reason to do any of the intended platforming obstacles, you can just bypass everything... lol N64 game design.
Turning into a walrus... this is the point where they kinda ran out of interesting ideas for transformations... you can't do anything with it except slowly crawl around everywhere.
Brentilda, a fairy that you can find throughout the hub world... tells you little tidbits of trivia about Gruntilda's personal life... this game is so silly
Cockroaches and Cream... god damn that sounds nasty
lol the architecture of Grunty's tower makes no sense... going inside the mouth of a Grunty statue leads to a lava pit room out of nowhere... found the Gobi's Valley portrait here... and then it leads to an outdoor graveyard area... what? am I still inside the tower?
Despite it being weirdly designed, I still find it easy to find my way around even after all this time.
Died for the first time ever at the timed pyramid maze thing...